Review: Mighty Morphin Power Rangers: Mega Battle

Game: Mighty Morphin Power Rangers: Mega battle

Developer: Bamtang Games

Publisher: Bandai Namco

Platform(s): PlayStation 4(Reviewed), Xbox One

Release Date: January 16th, 2017

MSRP: $14.99

No doubt looking to score points for the sake of nostalgia and the fact that a major motion picture based on the original franchise is due out in March, Bandai Namco has released a downloadable 2D brawler based on the original Mighty Morphin Power Rangers for the PlayStation 4 and Xbox One.

Mega Battle is a pretty simple 2D brawler in the vein of Streets of Rage and the like. The most apt comparison probably being the Power Rangers brawler for the NES and Sega Genisis. You’ll move across six levels, each split into three different sections beating up classic Power Ranger enemies like Puttys and some strange looking Knights, Birdmen and flying parasites from the Dark Dimension.


Always a surfboard level


You’ll collect experience from defeated enemies and level up at designated stations provided by Alpha-5. You’ll be able to buff your ranger’s damage output as well as health, defense and stamina in addition to unlocking new and more powerful combos.

The basic level structure consists of two large brawler sections followed by the Rangers facing off against a monster first on foot and then in their Megazord. Megazord combat is the less than stellar shakeup. You begin in Tankzord form, each player has their own reticle and can fire at marked targets on the giant foe as well as destroy incoming projectiles. After this stage is over, you’ll move on to full-on Megazord combat, which, for me is the biggest disappointment.  While the amazing art of Mega Battle combined with the original theme while you battle a giant monster is awesome, these fights are bogged down to simple QTE button presses. Sure, in multiplayer every player has to get it correct to land a hit, but it still feels rather trivial.mighty-morphin-power-rangers-mega-battle-reveal-trailer-ps4-xb1

The art style of Mega Battle feel’s super cutesy and comic bookie. The characters and monsters all look beautiful, and you’ll have plenty of characters to choose from. Each Ranger has two models while unmorphed one for the first two seasons of the show and you’ll be able to play as fan-favorite Tommy Oliver as bothe the Green and White Ranger.

Mega Battle supports up to four player co-op which is most certainly the best experience the game has to offer. I played once through main story solo and once with a second player. The manic screens of repetitive enemies can quickly lose their charm over the roughly three-hour story if you’re playing solo, but half the entertainment comes from having at least one buddy to play with. You’ll be able to use powerful combination moves with multiple players, these are unlocked on the skill tree mentioned earlier.mighty-morphin-power-rangers-mega-battle-fighting-700x366-optimal

After beating the game, you’ll unlock boss rush mode as well as a special floor clearing mode called Rita’s tower. I only played around with these for a short while, but they add some extra playability to an otherwise short game. At a $15.00 price point, the six-level count is excusable, and the boss rush and tower modes add some fun after the fact. The story is also worth multiple runs for the sake of leveling up multiple characters.

If you want a closer look, my pal Tom joined me for a brief look at the games first level over on my Youtube channel which you can check out below.

Mighty Morphin Power Rangers: Mega Battle is a solid little game for fans of the series as well as fans of 2D Brawlers, it’s out now on Ps4 and Xbox One.

Score: 8 0ut of 10


News, Uncategorized

I Am Setsuna Moved Up To Switch Launch

Of all the criticisms surrounding Nintendo’s  latest console its launch line up of only five games was probably the most founded. Well, it would appear we can now bump up that launch number to six.

Square Enix has confirmed that I Am Setsuna will be available day and date with the Switch Console, March 3rd, 2017.

So for those of you not up to date the Switch lineup is now as follows.

  • The Legend of Zelda: Breath of the Wild
  • 1-2 Switch
  • Super Bomberman R
  • Skylanders Imaginators
  • Just Dance 2017
  • I Am Setsuna

So we have a pretty great old school RPG up for Switch day one. If you’re unfamiliar with the title, you can check out my review of the PS4 version here.



Looks Like Nintendo is Going All in on Fire Emblem

Nintendo’s Fire Emblem centric direct just ended and they had a whole lot to show for what was a mostly dormant franchise until fairly recently. It seems Nintendo is going all in on Fire Emblem in 2017 and that is all good with me.c2feju8vqaagjop

The first up was the next Fire Emblem game for the 3DS, Fire Emblem Echoes: Shadows of Valeria. Echoes is a ground up remake of Fire Emblem Gaiden, the second game in the FE series which launched exclusively in Japan in 1992. It’ll be exciting for non-Japanese players to experience this title for the first time, especially considering its strange mechanics like dungeon crawling not found in your typical FE game. The game was built from the ground up in the style of FE Fates and will launch for the 3DS on May 19th, 2017, two new FE Amiibo of the main characters Duma and Mila will launch beside it.

fireemblemswitch_1_1200x500Next, we got confirmation of a Fire Emblem game in development for the Nintendo Switch planned for a 2018 release. No further details were provided, and it was revealed to have the working title “Fire Emblem for Nintendo Switch.” Working really hard on the names over there. Hopefully, we’ll find out more on that soon.

We then briefly got a new trailer for Fire Emblem Warriors but not much is needed, we all know what a Musou game looks like, and this one looks super

Last but not least was a look at Fire Emblem Heros a brand new FE game for smart devices. Now we’ve had our Super Mario Run and Miitomo, but goddamn does FE Heros look like a real game. The tactics based RPG looks at home on mobile devices and features gorgeous new hand drawn art as well as brand new voice work. The game seems to focus on pulling heroes from diffrent FE games to fight for you and will use a microtransactions system where you can purchase orbs to summon new heroes at random. The game will be out on February 2nd, 2017 for Android devices and come to Apple devices at a later date. You can preregister on Android right now. As well as vote for heroes you would like to see in the game over on Nintendo’s website.



Review(In Progress):Pit People

Game: Pit People

Developer: The Behemoth

Publisher: The Behemoth

Platform(s): PC(reviewed), Xbox One

Release Date: January 13th, 2017 (Early Access)

MSRP: $14.99

This past Friday, the latest title from beloved Indie developer, The Behemoth entered early access. Now why this is far from a final look at the game and won’t be assigning a score, I thought it would be worth discussing my early thoughts on the game.

Pit People is a strategy game that adopts The Behemoth’s trademark art style reminiscent of their days over on New Grounds along with their typical over the top humor. Pit People takes place on a planet split into hexagonal spaces created when a giant space bear who also serves as our narrator crashed into the planet’s surface. You play as Horatio, a lowly Blueberry farmer who is on a journey to escape the wrath of the malevolent narrator in question.pitpeople_screenshot_pipistrellascastle03

Now, remember, Pit People is still in early access, so I’ve played most of what’s there to consume. A few short story missions, some side quests, and access to the Pit where you earn gold against AI or by challenging other players online.

Players form a party in the hub city and venture out on numerous side quests and story missions. In the hub city, you can purchase cages to capture enemy units adding them to your pool of characters. This is done by eliminating all enemy units besides the one you wish to capture and using a character equipped with a net to catch the desired unit. You can also pay to recruit units in the market as well as buy supplies like healing camp fires and nitro boosts for the cart you use to travel the overworld.


Gluten the cupcake


Combat plays out in a hexagon panel based tactics. You’ll take your turn moving your units and watch combat play out based on where you ended. Unlike most tactics games you don’t choose who your units attack. Instead, they’ll attack a unit of their choosing within range once you end your movement phase. You’ll have to learn to ploy on enemy weakness, for example, armored enemies take more damage from blunt weapons and units with shields have a chance to block enemy projectiles, so you’ll want them out in front. So far the tactics seem pretty light, I’ve found myself brute forcing my way through for the most part, but changes could be made.

The world map is filled with enemies to encounter ranging from dude bro looking pixies to unicorns and healing cupcakes. The most interesting of which I found to be a savage group of firemen and the aptly named “CopCakes.” Character design is varied and unique, and I hope as more game is added that trend keeps up.pitpeople_screenshot_meethoratio

As I alluded earlier, the Pit also located in the hub world seems to be the real loop for this game. Sure the overworld is filled with enemies to fight and fetch quests to embark on but you have an item carry limit, and it’s very easy to get lost. In the Pit, you can face off against waves of AI solo or in co-op in tournaments. The longer you survive, the greater treasure you receive and you’ll place on leaderboards. You can also square off against other players.

As it stands now, Pit People is a pretty light experience, but it’s offered for only $15.oo in early access, a price that the studio says will increase later on and my love for The Behemoth and tactics games, in general, is keeping me interested.

I’m not ready to assign a score yet so with subsequent patches I’ll be updating this review. Thanks for reading.




Nintendo Switch Confrence Breakdown

It’s late and I’m tired, but I’ve seen the holy conference and bring you all news of the Nintendo Switch. Release date, software lineup, I’ve got it all. So I won’t waste your time I know why you’re here. Let’s get down to it.

Console Details

The Nintendo Switch will be available at retail on March 3rd, 2017 fo $299.99

Out of the box, you’ll have the Switch tablet, dock, two Joy Con controllers, and Joy Con Grip, as well as an HDMI cable and an AC adapter for the tablet and straps for your Joy Cons. You can buy the unit with either two gray Joy Cons or a neon blue and neon red one, these cosmetic choices won’t affect the price.nintendo-switch-joy-cons-785279

As far as tech goes, the tablet was confirmed to feature a touch panel and gyroscopes as well as motion control contained in the Joy Con controllers. A feature called “HD Rumble” showed off the Joy Con’s ability to mimic the feeling of ice sliding in a glass if that’s what you’re into. The right Joy Con will feature a motion camera as well as an NFC reader and writer for Amiibo. The controllers also had a screen capture button similar to the PlayStation 4’s share button. Most importantly, if you ask me, is the word on the tablet’s battery life. We’ve been told anywhere from two and a half to six and a half hours depending on the title.

For the first time, a Nintendo home console won’t feature region locking, so imports will no longer be an issue.

Another first for Nintendo, online networks will be a paid subscription. Hopefully, this is a sign that the big N has stepped up their online services to the quality of the PlayStation Network or Xbox Live. Subscribers to this online service will receive a free Nes/Snes game for the VC monthly. Additionally, you’ll be able to connect up to eight Switches together for local play.


So let’s get down to the software lineup. To be perfectly honest it looks a bit thin at launch, but by the end of 2017 we’ll be shaping up nicely

The big one we’ve been waiting for is, of course, The Legend of Zelda: Breath of the Wild. Now the fine folks at Nintendo made us hold our breath for the whole console, but I won’t be so cruel. Zelda is coming day and date with the Switch, March 3rd, 2017.1606-14-the-legend-of-zelda-breath-of-the-wild-amiibo25

The first game shown was titled 1 2 Switch and looks like the Wii Sports of the Switch. A proof of concept for the tech if you will. Two players face off each holding a Joy Con in scenarios like boxing matches and shootouts(It’s High Noon), however, instead of looking at the screen they’ll be looking at one another to see who moves first. It’s a game of chicken really and could be a whole lot of fun at parties, but isn’t really what I’m looking for.arms-01-12-17-1

Next up was Arms. This new title from Nintendo uses the Joy Cons to compete in high-speed boxing matches with elastic like arms. While I’m hesitant to jump into these motion control games, Arms honestly looks like a whole lot of fun and showed off some fast third person fighting. Expect Arms in Spring of 2017.

All of us were expecting some kind of Splatoon port on Switch, but in summer of 2017 we’ll be getting a sequel, that’s right all those shots we saw were of Splatoon 2. The game showed off new weapons, maps, and Pro controller support. Summer can’t come soon enough.nintendo-switch-reveal-8-2-1280x711

Nintendo gave us a look at the latest Mario title Super Mario Odyssey. The game looks flat out gorgeous and is being billed as a big Mario sandbox game like Mario 64 or Sunshine. The game seems to be about Mario traveling to diffrent worlds outside of the Mushroom Kingdom. He even makes a stop in New York City, is that terrible movie cannon now? Also, his hat has eyes, so we’ll see what that’s about. Super Mario Odyssey launches in Holiday 2017.mario-930x515

To close out the conference, we got a look at some third party games coming for Switch. Skyrim was confirmed as well as a brief glimpse of a new Fire Emblem. Monolith showed off a trailer for Xenoblade 2 which looked beyond beautiful. Square Enix gave us a glimpse at Octopath Traveler and a new Shin Megami Tensei game, and EA announced Fifa for the Switch. Suda from Grasshopper also popped in to allude ot a new No More Heros and Sega swears it will make games for this thing.nintendo_switch_skyrim-600x310

Well, I hope I’ve brought you up to speed. While it’ll be a slim launch line up I can;t wait to jump into Zelda, also I really want those red and blue Joy Cons.




The Switch Is Coming

Tonight is the big night. At 11:00 PM EST we will finally learn all about Nintendo’s new console the Switch. I’ll be bringing updates once the big reveal is over and you can even watch it right here!

Until then all we can do is speculate and hope for an awesome line up of games, Mother 3, please. Let me know in the comments what you hope for the Switch while we wait for the big reveal.



Microsoft’s Scalebound Officially Canceled

I hope you weren’t too excited about Platinum Game’s Scalebound. After reports earlier today that the game might be in danger Microsoft announced that the project is officially canceled.scalebound1280jpg-b685301280wjpg-c1f43c_1280w

Scalebound was originally announced back at E3 2014 with holiday 2016 as the window, Platinum then delayed the game to 2017 “in order to deliver on our ambitious vision and ensure that Scalebound lives up to expectations.”

No word on whether or not Microsoft or Platinum owns the Scalebound IP or if Platinum will be pursuing another project exclusively with Microsoft.